IInteractionContext interface¶
Defined in
Namespace: ReactiveUI
Assembly: ReactiveUI.Core.dll
Full name: ReactiveUI.IInteractionContext<T1, T2>
Modifiers: public abstract
Summary¶
Contains contextual information for an interaction.
Applies to
net10.0, net10.0-maccatalyst26.0, net10.0-desktop1.0, net10.0-browserwasm1.0, net10.0-tvos26.0, net10.0-windows10.0.19041, net10.0-macos26.0, net10.0-ios26.0, net10.0-android36.0, net9.0, net9.0-tvos18.0, net9.0-macos15.0, net9.0-maccatalyst18.0, net9.0-windows10.0.19041, net9.0-ios18.0, net9.0-desktop1.0, net8.0, net8.0-windows10.0.19041, net8.0-ios18.0, net8.0-maccatalyst18.0, net8.0-macos15.0, net8.0-tvos18.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.5, netstandard2.1, net481, net462, net471
Remarks¶
Instances of this class are passed into interaction handlers. The Input property exposes the input to the interaction, whilst the SetOutput method allows a handler to provide the output.
Handlers should call SetOutput exactly once; subsequent calls typically indicate a logic error and will throw. Check IsHandled before invoking long-running logic if only one handler should respond.
Examples¶
<![CDATA[
ViewModel.ShowConfirmation.RegisterHandler(async context =>
{
var shouldDelete = await dialogService.ConfirmAsync(context.Input);
context.SetOutput(shouldDelete);
});
]]>
Properties¶
| Name | Summary |
|---|---|
| Input | Gets the input for the interaction. |
| IsHandled | Gets a value indicating whether the interaction is handled. That is, whether the output has been set. |
Methods¶
| Name | Summary |
|---|---|
| SetOutput | Sets the output for the interaction. |